Alpha 5 September 2026
This release brings many changes:
Gameplay: firing has been reworked, and shell dispersion now makes aiming more challenging. You can also switch between ships, while the HUD has been improved and is no longer tied to the current target.
Rendering: shells are now drawn in the opaque pass, water looks better and renders faster, and the weather system has been reworked. SSAO has also been improved.
Misc: nautical units are now optional, and a new photo mode hides the UI (press O). Finally, a first, still rough, version of the music has been added.








